Archipelago Cinema
One of America’s most nostalgic pastimes is enjoying a revival in Thailand, where moviegoers recently floated to a theater flanked by massive rocks.
Via Architizer:
For the final night of the Film on the Rocks Yao Noi Festival earlier this month, guests were taken by boat to savor a final screening on a floating cinema designed by Beijing-based architect Ole Scheeren. Scheeren’s Archipelago Cinema consisted of a floating screen, cradled between two towering rocks, and a separate raft-like auditorium, together offering a spiritual and vaguely primordial cinematic experience.
And once it has finished showing films, the structure will be remodeled. Made with recycled and reusable materials, the theater will one day function as a stage and playground for community children.
A feature length movie is an amazing dataset. You just need to know how to look at it, and you need the right tools.
For his senior project at the Royal Academy of Arts, Den Haag, Frederic Brodbeck created his own software programs that dissembled video files into their constituent parts. In this way he was able to identify elements such as video, audio, subtitles, as well as gathering information average shot length, motion measuring, color palettes and more.
cinemetrics is about measuring and visualizing movie data, in order to reveal the characteristics of films and to create a visual “fingerprint” for them. Information such as the editing structure, color, speech or motion are extracted, analyzed and transformed into graphic representations so that movies can be seen as a whole and easily interpreted or compared side by side.
Brilliant, my fine friend. Brilliant.
h/t Motionographer
Hollywood appears to have peaked. If it were an ordinary industry (film cameras, say, or typewriters), it could look forward to a couple decades of peaceful decline. But this is not an ordinary industry. The people who run it are so mean and so politically connected that they could do a lot of damage to civil liberties and the world economy on the way down. It would therefore be a good thing if competitors hastened their demise.
That’s one reason we want to fund startups that will compete with movies and TV, but not the main reason. The main reason we want to fund such startups is not to protect the world from more SOPAs, but because SOPA brought it to our attention that Hollywood is dying. They must be dying if they’re resorting to such tactics. If movies and TV were growing rapidly, that growth would take up all their attention. When a striker is fouled in the penalty area, he doesn’t stop as long as he still has control of the ball; it’s only when he’s beaten that he turns to appeal to the ref. SOPA shows Hollywood is beaten. And yet the audiences to be captured from movies and TV are still huge. There is a lot of potential energy to be liberated there.
How do you kill the movie and TV industries? Or more precisely (since at this level, technological progress is probably predetermined) what is going to kill them? Mostly not what they like to believe is killing them, filesharing. What’s going to kill movies and TV is what’s already killing them: better ways to entertain people. So the best way to approach this problem is to ask yourself: what are people going to do for fun in 20 years instead of what they do now?
There will be several answers, ranging from new ways to produce and distribute shows, through new media (e.g. games) that look a lot like shows but are more interactive, to things (e.g. social sites and apps) that have little in common with movies and TV except competing with them for finite audience attention. Some of the best ideas may initially look like they’re serving the movie and TV industries. Microsoft seemed like a technology supplier to IBM before eating their lunch, and Google did the same thing to Yahoo.
It would be great if what people did instead of watching shows was exercise more and spend more time with their friends and families. Maybe they will. All other things being equal, we’d prefer to hear about ideas like that. But all other things are decidedly not equal. Whatever people are going to do for fun in 20 years is probably predetermined. Winning is more a matter of discovering it than making it happen. In this respect at least, you can’t push history off its course. You can, however, accelerate it.
What’s the most entertaining thing you can build?
With the 10th Annual Lebowski Fest kicking off later this week in Louisville, Kentucky, Miiller-McCune looks at scholarly papers inspired by the Coen brothers 1998 film.
Grasping to explain this appeal, Comentale and Jaffe point to a minor character in the film: “The Stranger,” portrayed by Sam Elliott, a veteran of numerous Westerns. Dressed in traditional cowboy garb, he emerges occasionally to provide background information, analysis and commentary. In their words, “he just points at something interestin’ and gently nods” — a watch-and-learn stance that is the foundation of academic research. The Dude abides, but The Stranger annotates.
Tom Jacobs, Miller-McCune. Scholars and The Big Lebowski: Deconstructing The Dude.
Esquire brings a whole different perspective to the summer movie review by visualizing genres, kill counts, Raymond Carver adaptations, SNL members vs Mad TV member, sequels and a whole lot more.

It’s an Apple World, we just live in it.
While the juggernaut of Cupertino (market cap was $316 Billion) makes a play for wider ownership of the digital content ecosystem, the battle for our hearts and minds was won ages ago.
Just how much do we love Apple? According to Brand Cameo, 30 percent of the top films of 2010 had Apple products on screen. Steve Jobs and his crew beat out such product placement heavyweights as Nike, Chevrolet and Ford, who are no slouches.
Apple-branded products appeared in more than one-third of all number one films at the US box office between 2001 to 2010 (making 112 of the 334 #1 films in America since 2001). That is second only to Ford (144 of 334) and well ahead of third place Coca-Cola (96 of 334).
In fact, Apple products appeared in more top films in the last decade than McDonald’s and Nike combined (92). Pretty impressive, considering that fewer than 15% of American computer-owning households have an Apple. (That figure, by the way, is up from 9% in 2008 — an indication that Apple product placement may be paying off.)
Or, it could just be that Apple products are way cooler than any other gadgets around. Not to pick sides or anything like. Really. What?
h/t Apple Insider